The Challenge

Individuals with ADHD are more prone to nicotine addiction and need an engaging way to quit cigarettes and overcome immediate cravings.

The Solution

I designed a mobile app that helps users quit smoking through gamification and immediate craving-management tactics tailored for ADHD. Key features include built-in challenges, progress tracking, and the ability to connect with a mentor for accountability.

My Role

Mobile App Design, User Research, Branding

Challenges

  1. Most smoking cession apps on the market have a bland and ominous feeling to their UI, resulting in large drop off in usage.

  2. Individuals with ADHD are more likely to have nicotine dependence, as they seek high-dopamine activities.

  3. People wanting to quit cigarettes often find it difficult to maintain the commitment.

  4. Smokers wanting to quit are not motivated by health warnings.

Results

  1. A bold and vibrant color palette, which creates a positive feeling for the user, and helps maintain engagement.

  2. Gamified elements, such as challenges with rewards, as well as badges - providing boosts of dopamine to the user and increasing commitment.

  3. Ability to connect with a mentor, helping the user to stay accountable towards their goal and provide peer support.

  4. Emphasis placed on money saved by quitting smoking, as opposed to ominous health warnings.

What I Learned

  • By researching a niche market segment, such as individuals with ADHD who smoke cigarettes, I was able to target a pain point for some instead of for all.

  • Gamification is now present in many mobile apps and can be used to promote positive behavioural change.

  • There is always room for improvement in design. After thinking I had completed the final design, I did another revamp, during which I came up with the final color palette.

  • Competitor analysis can provide just as much insight about what to do, as what not to do.

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